Many people underestimate the likelihood of avalanches, and most don't know how much damage they are actually capable of causing!
(You're average avalanche. It looks fluffy and almost innocent, but don't be deceived!! Truly they are natural killers!!)
Avalanches are more common than you'd think. They occur more than 20 times an hour!!
Recently, a few travelers got caught up in an earthquake. Here's the bone-chilling story. I mean avalanche.
7 people caught in avalanche in B.C., 1 hurt
---
Steve Freeling
IBelieveGhostsAreReal@hotmail.com
Feel free to contact me if you have any questions or concerns!
Sunday, February 13, 2011
Friday, February 11, 2011
Dead Friend?
I'm sure you all have heard of Casper the Friendly Ghost. And if you have, then you'd probably know that he's a ghost.. who hangs out with the living!! A very unrealistic plot, but.. there have been some cases of the dead visiting their living friends!!
This is Steven. A kid who, unfortunately, was involved in a very terrible boat crash in the Mid-Atlantic. He was on vacation with his family, and the family had planned to go on a deep sea fishing trip. Things had come up, and both parents were too busy to go when the time had come. So, Steven decided to go it alone. His parents gave him some money, told him to be back before sundown, and let him go.
Steven had a very good friend. The kid's name was Joe, and they would do everything together. They'd do all the kid stuff you could imagine when they were younger. They did it all together. Even throughout highschool, they'd go to parties together, everything!
You could imagine how crushed Joe was, when he heard the news of Steven's death.
Some say, as Steven's ghost was approaching the light, he felt Joe's pain and agony, and trekked out of the light, and towards the emotion that he could sense.
That's right, Steven's ghost, to this day, hangs out with Joe. They hang out!! Can you believe it!?? I know I didn't, so that's why I interviewed Joe myself. I'm not jo(e)king here, I found his phone number through some friends, and called him up.. Here's what he had to say when I asked him about it..
"You know I've never really thought it was too weird. Me and Joe always talked about how if we died, we'd come back to eachother. I kind of actually expected it. All my neighbors have gotten used to seeing me walking around, appearing to be talking to myself. I'm the only one that can see Steven" - Joe Patrick.
Truly unbelievable stuff. I believe it.. do you?
---
Steve Freeling
IBelieveGhostsAreReal@hotmail.com
Feel free to contact me if you have any questions or concerns!
This is Steven. A kid who, unfortunately, was involved in a very terrible boat crash in the Mid-Atlantic. He was on vacation with his family, and the family had planned to go on a deep sea fishing trip. Things had come up, and both parents were too busy to go when the time had come. So, Steven decided to go it alone. His parents gave him some money, told him to be back before sundown, and let him go.
Steven had a very good friend. The kid's name was Joe, and they would do everything together. They'd do all the kid stuff you could imagine when they were younger. They did it all together. Even throughout highschool, they'd go to parties together, everything!
You could imagine how crushed Joe was, when he heard the news of Steven's death.
Some say, as Steven's ghost was approaching the light, he felt Joe's pain and agony, and trekked out of the light, and towards the emotion that he could sense.
That's right, Steven's ghost, to this day, hangs out with Joe. They hang out!! Can you believe it!?? I know I didn't, so that's why I interviewed Joe myself. I'm not jo(e)king here, I found his phone number through some friends, and called him up.. Here's what he had to say when I asked him about it..
"You know I've never really thought it was too weird. Me and Joe always talked about how if we died, we'd come back to eachother. I kind of actually expected it. All my neighbors have gotten used to seeing me walking around, appearing to be talking to myself. I'm the only one that can see Steven" - Joe Patrick.
Truly unbelievable stuff. I believe it.. do you?
---
Steve Freeling
IBelieveGhostsAreReal@hotmail.com
Feel free to contact me if you have any questions or concerns!
The Morning Post: Ziltoid The Omniscient
Good morning, all! It's a bit of a late one for me (as usual), but anyway! Mornings, as you may or may not know from yesterday morning, are my outlet for un-related posts, which could be about anything, really. And today, the post is on Ziltoid The Omniscient! The solo project by Devin Townsend, whom you may recognize as the founding member of Strapping Young Lad.
Personally, I love this album, and have listened to it well over 30 times in the past two weeks. As a matter of fact, I'm listening to it as I write this!
The plot of the album revolves around the omniscient extraterrestrial being, Ziltoid, who has visited the planet Earth and is demanding the universe's ultimate cup of coffee (black) within 5 minutes, or else he will destroy the planet and everyone in it.
The protagonist, Captain Spectacular, and his intrepid crew do their best against the forces of Ziltoid when the delivered coffee does not suite Ziltoid's tastes. The twist at the end of the album will make you cry with joy and elation, but I won't give it away!
If I haven't mentioned before, the album has its roots in metal, and Townsend definitely puts the best of his talents into this album. Everything blends together amazingly, even with the narration that is thrown in once in a while to aid the plot. You can imagine everything that's going on vividly, and you'll most likely have a few of these songs stuck in your head for a while!
There is so much variation in the songs, and it really is like a rollercoaster of different feelings, but, again, it all comes together perfectly. The album will have you understanding the idea the Devin Townsend is truly a mad genius.
I'd give it 10 popcorn shakes.
---
Steve Freeling
IBelieveGhostsAreReal@hotmail.com
Feel free to contact me if you have any questions or concerns!
Personally, I love this album, and have listened to it well over 30 times in the past two weeks. As a matter of fact, I'm listening to it as I write this!
The plot of the album revolves around the omniscient extraterrestrial being, Ziltoid, who has visited the planet Earth and is demanding the universe's ultimate cup of coffee (black) within 5 minutes, or else he will destroy the planet and everyone in it.
The protagonist, Captain Spectacular, and his intrepid crew do their best against the forces of Ziltoid when the delivered coffee does not suite Ziltoid's tastes. The twist at the end of the album will make you cry with joy and elation, but I won't give it away!
If I haven't mentioned before, the album has its roots in metal, and Townsend definitely puts the best of his talents into this album. Everything blends together amazingly, even with the narration that is thrown in once in a while to aid the plot. You can imagine everything that's going on vividly, and you'll most likely have a few of these songs stuck in your head for a while!
There is so much variation in the songs, and it really is like a rollercoaster of different feelings, but, again, it all comes together perfectly. The album will have you understanding the idea the Devin Townsend is truly a mad genius.
I'd give it 10 popcorn shakes.
---
Steve Freeling
IBelieveGhostsAreReal@hotmail.com
Feel free to contact me if you have any questions or concerns!
Thursday, February 10, 2011
Ghost Sighting at 666 Bridge
Ever heard of the 666 Bridge? Well, it's a long story. Basically, a young girl had more problems than she could handle, and went down to the (newly named) "666 Bridge". She went onto the train tracks, and killed herself. Supposedly, if you visit this bridge, you can perform a "test" if you will, to see if the ghost of the girl is present or not. You're supposed to drive your car onto the bridge, turn it off, and open all the car doors. Then, you throw 3 pennies off of the side of the bridge. Now, it's not so high that you wouldn't be able to hear the pennies clinking against the rocks, BUT, the idea is, if you can't hear the pennies landing, then the ghost of the girl is down there, catching them. Spooky, huh!?
Jay Branson knows first hand just how spooky it is!
Very recently, he and his friends thought it would be a fun idea to try this out for themselves, and boy did they ever get a surprise. Not only did none of the pennies make a sound, but as they looked up a little higher on the cliff, a white figure (as he described it) was climbing up towards the bridge. As it got closer and closer, they could hear the sounds of footsteps, more like, the sound of leaves crunching, as the figure approached.
Jay Branson and his friends hightailed it outta there as fast as they could! Boy, I'd say I would too if I was in that situation. Now THAT... is spooky stuff!!
Jay Branson and his friends hightailed it outta there as fast as they could! Boy, I'd say I would too if I was in that situation. Now THAT... is spooky stuff!!
Leave a comment below if you've ever seen a ghost yourself!!
---
Steve Freeling
IBelieveGhostsAreReal@hotmail.com
Feel free to contact me if you have any questions or concerns!
The Morning Post: Undead Nightmare
Hello fellow ghost enthusiasts! I'm going to be making a somewhat unrelated blog post in the mornings from now on, in order to help me keep my sanity from all these supernatural studies. This morning, I'll be giving a personal review of the add-on "Undead Nightmare" for the popular next generation video game, "Red Dead Redemption"
Following in the footsteps of Red Dead Redemption, Undead Nightmare continues to give players a ton of different angles of interest.
Firstly, the stunning presentation of the visuals. Undead Nightmare plays at a very high resolution, and any player would be able to tell this right away. There is such a depth in the detail of the game itself. All the buildings, characters, and the environment in general really give the player an impending feeling that this is truly the end of the world, and the Wild Western technology may not be enough to end the zombie apocalypse this time around! The blood splatters are excellent, The guns look fantastic, and although once in a while a player may experience some choppy horse-riding or a couple bugs here and there, everything regarding movement looks almost seamless.
The gameplay: As expected, you're looking at the same exact gameplay as featured in Red Dead Redemption, however this time around, you're probably a little more worried about population control rather than hunting down bounties. The game follows a system in which every other town has a more difficult wave a zombies to eradicate in order to declare the town safe... for the time being. Every once in a while, the player would notice on his/her map, that a town is in danger again. They could choose to go back in order to save the town, or let it fall victim to itself. The idea of the game would be basic to anyone who's familiar with zombie films. Only this zombie game might be a little more familiar if you've also had a past with Western movies, because this game is basically The Good The Bad and The Ugly meets Dawn of the Dead.
Anyway, the controls for the game are smooth as fuck, to be honest. It feels great to be able to easily go into your inventory just with your other hand and switch to your shot gun while you're in the middle of blowing away a shit ton of zombies with an automatic, without even giving a pause to your endless rampaging. Running around feels comfortable as hell, and horse-riding is even better than it was in Red Dead Redemption (not to mention the addition of the Horses of the Apocolypse, which, in my opinion, are bomb as fuck).
The only problem I ever had, was how easy the game made itself with the auto-aim and dead eye. And of course, you can go into the settings and change the auto-aim, which I personally had off the entire game. To me, it completely removes any challenge to the game that it would've posed otherwise. When you have it on, as soon as you hold down the aim trigger, your crosshatch almost magnetically locks on to the nearest zombie, and then all you have to do is move the analog stick up a fraction of a centimeter to get a head shot. BULL shit. But again, you can turn it off, so that's definitely a good thing.
The Dead-Eye, however, the player almost relies on in most scenarios. Which I hate, because it puts the damn game into about 300x slow motion, making a perfect head shot near impossible to miss. When a zombie is running at you at full speed, don't worry, just hit you're Dead-Eye into play, and take your sweet ass time taking care of the thing. To combat this Dead-Eye, I put it to extremely minimal use, and found that without it, the game was a hell of a lot more fun to play, and definitely more challenging in the best ways possible. Overall, the gameplay for Undead Nightmare is brilliant and satisfying.
If the extremely compelling main story line isn't enough for you, I'm sure you'll find rejoice in the side-quests, which also offer humor, horror, and even a bit of tragedy. AND, if that still isn't enough for you, you could spend hours on completing your journal, which is a great addition to the game, as it was in Red Dead Redemption. If you're looking for a great way to blow off some steam and time, Undead Nightmare is a great outlet to do so.
I'd give it 9 popcorn shakes.
Following in the footsteps of Red Dead Redemption, Undead Nightmare continues to give players a ton of different angles of interest.
Firstly, the stunning presentation of the visuals. Undead Nightmare plays at a very high resolution, and any player would be able to tell this right away. There is such a depth in the detail of the game itself. All the buildings, characters, and the environment in general really give the player an impending feeling that this is truly the end of the world, and the Wild Western technology may not be enough to end the zombie apocalypse this time around! The blood splatters are excellent, The guns look fantastic, and although once in a while a player may experience some choppy horse-riding or a couple bugs here and there, everything regarding movement looks almost seamless.
The gameplay: As expected, you're looking at the same exact gameplay as featured in Red Dead Redemption, however this time around, you're probably a little more worried about population control rather than hunting down bounties. The game follows a system in which every other town has a more difficult wave a zombies to eradicate in order to declare the town safe... for the time being. Every once in a while, the player would notice on his/her map, that a town is in danger again. They could choose to go back in order to save the town, or let it fall victim to itself. The idea of the game would be basic to anyone who's familiar with zombie films. Only this zombie game might be a little more familiar if you've also had a past with Western movies, because this game is basically The Good The Bad and The Ugly meets Dawn of the Dead.
Anyway, the controls for the game are smooth as fuck, to be honest. It feels great to be able to easily go into your inventory just with your other hand and switch to your shot gun while you're in the middle of blowing away a shit ton of zombies with an automatic, without even giving a pause to your endless rampaging. Running around feels comfortable as hell, and horse-riding is even better than it was in Red Dead Redemption (not to mention the addition of the Horses of the Apocolypse, which, in my opinion, are bomb as fuck).
The only problem I ever had, was how easy the game made itself with the auto-aim and dead eye. And of course, you can go into the settings and change the auto-aim, which I personally had off the entire game. To me, it completely removes any challenge to the game that it would've posed otherwise. When you have it on, as soon as you hold down the aim trigger, your crosshatch almost magnetically locks on to the nearest zombie, and then all you have to do is move the analog stick up a fraction of a centimeter to get a head shot. BULL shit. But again, you can turn it off, so that's definitely a good thing.
The Dead-Eye, however, the player almost relies on in most scenarios. Which I hate, because it puts the damn game into about 300x slow motion, making a perfect head shot near impossible to miss. When a zombie is running at you at full speed, don't worry, just hit you're Dead-Eye into play, and take your sweet ass time taking care of the thing. To combat this Dead-Eye, I put it to extremely minimal use, and found that without it, the game was a hell of a lot more fun to play, and definitely more challenging in the best ways possible. Overall, the gameplay for Undead Nightmare is brilliant and satisfying.
If the extremely compelling main story line isn't enough for you, I'm sure you'll find rejoice in the side-quests, which also offer humor, horror, and even a bit of tragedy. AND, if that still isn't enough for you, you could spend hours on completing your journal, which is a great addition to the game, as it was in Red Dead Redemption. If you're looking for a great way to blow off some steam and time, Undead Nightmare is a great outlet to do so.
I'd give it 9 popcorn shakes.
Wednesday, February 9, 2011
Telling the Difference. Real? or FAKE.
I'm going to let you all in on a very easy way to tell if a photo of a ghost is real or fake. Now, you may be thinking, "What? Pffft, all ghost photos are fake." Well you're wrong. A lot of photos are fake, that is true, but what's more fascinating, is the fact that the ones that are real might look more fake than the one's that actually are. Now, you might be thinking to yourself, "Geez, even it it is possible to tell the difference, it must be really hard, I don't want to put my time and effort into this", well you're not alone. I would think the same thing if I were in your shoes. But let me tell you. It's.. EASY. Let's start off with this picture here.
Notice the overall flatness of the ghost. You may recall, if you read my previous entry, that a famous 2003 phantom photographer often used the "flattened out" method of telling the difference between fake and real photos. This is the method that we're going to be practicing. Now the overall idea here, is if the ghost image is more flat than the background, it is real. If it looks super-imposed and rounded, it's fake. This photo is... REAL...(Highlight the blank for the answer). Did you get it right? If yes, then you're beginning to understand the "flattened out" method of the notable 2003 phantom photographer.
I'll give you one more, just for extra practice.
Notice the depth of the ghost, the "roundness" if you will. Now refer to the above paragraph, and see if you can figure out whether or not this photo is legitimate. Here's the answer...... FAKE ........ Did you get it right? You can try this on your own with any ghost pictures your friends might show you. Show them that you know you're stuff! Stay tuned to this blog for more articles, activities, and more!
---
Steve Freeling
IBelieveGhostsAreReal@hotmail.com
Feel free to contact me if you have any questions or concerns!
Notice the overall flatness of the ghost. You may recall, if you read my previous entry, that a famous 2003 phantom photographer often used the "flattened out" method of telling the difference between fake and real photos. This is the method that we're going to be practicing. Now the overall idea here, is if the ghost image is more flat than the background, it is real. If it looks super-imposed and rounded, it's fake. This photo is... REAL...(Highlight the blank for the answer). Did you get it right? If yes, then you're beginning to understand the "flattened out" method of the notable 2003 phantom photographer.
I'll give you one more, just for extra practice.
Notice the depth of the ghost, the "roundness" if you will. Now refer to the above paragraph, and see if you can figure out whether or not this photo is legitimate. Here's the answer...... FAKE ........ Did you get it right? You can try this on your own with any ghost pictures your friends might show you. Show them that you know you're stuff! Stay tuned to this blog for more articles, activities, and more!
---
Steve Freeling
IBelieveGhostsAreReal@hotmail.com
Feel free to contact me if you have any questions or concerns!
Unbelievable: Ghost Caught on Tape. (ACTUAL FOOTAGE)
Now, upon first inspection of this video, you may find yourself thinking, "I'm not too sure about this.." Well, don't let me make you feel dumb, because that's what I thought too; before I was a true believer. Now, with my recently obtained education in the super natural, I have the facts to back this video up.
Now if you weren't spooked by this video, take a look at what I have to say here. In 2003, a "phantom photographer", as he liked to be called, noted that in most "real" ghost photos/videos, there would be a flat-based smudge image, while in "fake" ghost photos/videos, they were more super-imposed and rounded. This is just one simple way of telling the difference between real and fake. He proved this theory in 2005 to a group of non-believers, and when he was done proving it, they left spooked out of their shoes! Watch the video again. This time, note the flatness of the image. Spooked now?
---
Steve Freeling
IBelieveGhostsAreReal@hotmail.com
Feel free to contact me if you have any questions or concerns!
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